Lossless Scaling's frame generation for Linux lsfg-vk 2.0 is out now
7 Sep 2026 at 6:47 am UTC By Liam Squires-HandThe popular lsfg-vk project that brings Lossless Scaling's frame generation to Linux now has the big 2.0 release officially out. After a bit of an upset over it changing…

By Liam Squires-Hand
The popular lsfg-vk project that brings Lossless Scaling's frame generation to Linux now has the big 2.0 release officially out. After a bit of an upset over it changing licenses and moving on from GitHub, it's nice to see it still going.
With it you can gain a fair amount of extra performance in some titles, but there can be drawbacks like extra input lag. It's certainly not a one-size-fits-all tool. You also need to own a copy of Lossless Scaling on Steam to get it to work, as this just brings features from it to Linux.
Announced on the official blog, the changes are below.

- An entirely new bindless pipeline has been written. This pipeline brings a bunch of new features with it.
- FP16 acceleration: On systems with a 2:1 FP16 ratio, such as most AMD laptops and handhelds, performance will be 2x-3x as fast as before, without losing any quality at all.
- Memory reuse: The new bindless pipeline reuses memory wherever possible, using only 30% as much memory as before. This beats even the Windows version by a landslide!
- Dropping Vulkan to 1.2: This might seem like a downgrade at first, but dropping the required Vulkan version from 1.3 to 1.2 actually has no effect on lsfg-vk itself. Instead, it enables support for lsfg-vk to (as far as I know) every single Vulkan-capable GPU ever!
- Processes can be identified via Linux binary, Windows executable and Steam App ID, meaning it’s easier than ever to set up a profile for your game.
- A new tool lsfg-vk-cli can be used for various tasks.
- Benchmarking: lsfg-vk-cli benchmark can be used to benchmark lsfg-vk and see how well it performs on your system.
- Validation: lsfg-vk-cli validate can be used to validate the configuration file and check for errors.
- Healthcheck: lsfg-vk-cli healthcheck can be used to check for legacy, duplicate and missing files on your system.
- The user interface is now Qt6-based, no longer GTK+Rust. This brings the filesize down from 70 MB to just a few kilobytes. It will also integrate neatly into the KDE desktop.
- Prebuilt lsfg-vk now also contains a layer for 32-bit games, which works seamlessly.
- Various bug fixes and minor quality improvements.
- Compatibility fixes for many, many games and applications.